Pussy in Virtual Reality
Pussy — defined very broadly here — has always been a major driver and source of innovation in the computing world. Each major stage of technological development had pussy as a first mover. This was true of personal cameras, VHS, DVDs, the internet, and web 2.0. In web 2.0, pussy was a driving force, driving adoption of social media, payment innovation, acceleration in graphics processing, new platforms and new community and monetization models.
Every single time, the technology industry used pussy as bait and as an adoption platform, then turn their back on it. We saw this when Apple banned all adult content in their app store. When Patreon and Tumblr both cracked down on pussy on the platform, incurring severe financial consequences on a lost market. When Instagram started banning the “female nipple” even though their entire site is about women and looking at women and probably half the time on the site is spent zooming in on the titties. Twitter went through a massive phase of banning sex workers from the site with perma-bans. And so it goes.
Now that we are faced with this monumental shift into artificial intelligence and virtual reality, the venture capital and tech ghouls, just like in every other previous instance, will be welcoming in a golden age of pussy. Tech will allow pussy on its platform to draw in users and to populate its digital world with content and to get the money represented by the pussy — which they extract via payments platforms and advertising. Pussy is a critical part of the bubble; one that happens early in the bubble, and then they start cannibalizing it over time and eventually chase basically huge amounts of pussy off the platform through bans, lack of safety on platforms for women, and taking bigger and bigger cuts of the money that flows, forcing pussy to move onto new platforms.
So, I expect we will see a temporary glory age of pussy on AR/VR platforms over the next 5 years. Apple launched their new headset this week, with a heavy focus on children — children using it for school, to engage with Disney content, for self-directed learning and creativity, etc. Apple has been consistently anti-pussy forever and they are not going to compromise their position in a moment where they are trying to convince parents and schools to adopt this. Apple does not allow adult content on its app store, regardless of the form factor.
Which means they are leaving a lot of pussy on the table.
Who among our alternative AR/VR systems will try to corner the pussy market this time around? AR/VR means web 3.0 e-girls, and we are looking at a whole new paradigm for pussy. More immersive experiences on multiple levels, including haptics; much much better visuals; AI that can help augment visuals and experience and interaction in multiple ways; and of course, new crypto currency infrastructure that allows everyone to transact around the pussy market in manifold ways. There will be new applications for the girlies.
Basically, this is a pussy fest waiting to happen especially because as the web 2.0 bubble matured, the process began of pushing pussy further and further to the edge and cutting them out of the financial infrastructure. Pussy gets pushed to the technology edge through an onslaught of tech and policing crackdown, as well as permissiveness of harassment of women; it accumulates at the edges where it sits as a natural resource, creating a critical mass of pussy that can be deployed into a new market and is starved for platforms and cash.
There are already a number of platforms we see coming together at the software layer, with platforms out of Pornhub VR and a site called VRBangers which has won several AVN awards. Most of these sites are compatible with a number of headsets we’ve had around for awhile, Oculus for example. As usual, pussy is at the front of these matters and the sex industry has been right there with tech in the trenches trying to make this dream come true. Now that it is here, some of these platforms have the possibility of making it in a big way in the new world. However, this is all reliant on hardware manufacturers being willing to host these applications. And that is a concern when our other major providers are Microsoft and Meta, companies which have also been resistant to adult content as a supported experience; on the other hand, with Meta you have an operation that is basically dedicated to collecting as many pictures of women as possible via Facebook and Instagram and letting everyone in the world look at them. So from a natural affinity perspective, I think we can expect some pretty strong pussy-getting moves out of Meta; even if their headset flops, they will still be a powerful social platform within virtual reality and they will have no choice (I think) than to continue building experiences on these other company’s platforms as well; much as you access Facebook and Instagram on iPhone or Android now.
Meta has also shown more openness to adult content in this transition. Meta has something called “Meta Horizon Worlds” which basically lets you create your own VR/AR world. This explicitly allows “content that is sexually suggestive; for example, near nudity, depictions of people in implied or suggestive positions, or an environment focused on activities that are overly suggestive,” though it must be marked as Mature (18+) ensuring that younger users are theoretically unable to access the content.
This is an interesting approach because instead of going through a separate application experience — OnlyFans, PornHub, and so on, all of that is being mediated through Meta. Now, the policy bans full nudity and actual sex. But, this is a pretty lenient approach compared to that we will see with, say, Apple. Meta’s game has always been about, in particular, young girls. So we will be seeing that play out in a very serious way here. Furthermore, we see the hint of the furcation that is possible in these new platforms, where you can create and maintain and decorate a variety of environments with more fine-tuned access controls; they are all on the same platform, but are in many ways partitioned off. This ability to take a very uniform platform and still furcate it in ways that allow multiple realities, protocols, norms, etc. to exist on the same platform is verry compelling and gives an established player a way to bring pussy in more… discreetly.
And then you of course have people in the sex industry who have been working for a long time on this — this technology development absolutely comes out of the sex industry as well as the tech industry — already have a number of hardware and software plays and haptic experiences and teledildonics and new ways of shooting and processing pornography. Which is very interesting and worth following. However, this is not the same a global push by tech giants with the DNA and mandate to upgrade the whole world to AR/VR. To work, the pussy needs to be captured at the platform level of tech giants so that pussy can be a propelling early force in mass adoption.
Likely what we will see across the board is a renaissance of pussy when they get this rolled out. This brings in money for everyone (except for the pussy, in many cases), it creates sexiness and excitement and buzz, and it mobilizes men in particular to adopt these platforms in order to gain access to pussy.
But, within just a few short years, the same thing will happen as every other time. Pussy is criminalized, sanctioned, banned and scared away. Money of e-girls of all kinds are frozen by the financial platforms and stolen. The fees become exorbitant and collaboration of tech platforms with law enforcement and under a new age of surveillance, chases cam girls, e-girls, sex workers, escorts, performers and models of all kinds out of the platforms.
When we think of the “bleeding edge” of technology, that is a point that has been pushed towards. What actually happens on the bleeding edge is much more expansive than the technical specs of a new paradigm. The bleeding edge is where pussy has been chased to and begins building again. The bleeding edge is where independent feminist collectives are pushed. The bleeding edge is where adult performers and producers wait for the next turn on the wheel. The bleeding edge consists of people as well.
The technology industry has been dry of pussy for a long time. Twitter is perhaps where we see the greatest drought of pussy. Misogynist bans, open sexism from the CEO, crackdowns on sex workers and adult content, harassment and stalking by MRAs, extensive shadow banning of women, and lack of ways to monetize, have turned Twitter into a fucking desert for pussy.
That’s why it’s full of PUA cucks and degen incels and VC simps.
And I promise you, one thing that Elon does not know how to do is get the pussy back. Twitter is a great example of how misogyny and incel billionaires ruin the experience for everyone. An internet of pussy is much better than an internet of basically any other thing.
Anyhow, this was just a few words on the topic which we continue to track as things develop, and I will do some more research on the models proposed for handling pussy in an AR/VR world, as well as check out where our niche platforms, who have been chased off mainstream platforms, are on this issue.
Whoever can most effectively corner the market on pussy, is going to be a massive contender in this game, whether that happens through platforms building on top of AR/VR hardware and software platforms, allowing women to build their own experiences and platforms and brands online, or in the best case scenario, a reversal of pussy bans that have occurred on the financial and technical level over the past decade.
This is a major competitive factor and one that we need to be watching more closely as a core, foundational force that determines the future of adoption and technology.
As for me
Let it flood, tbh.
Good thing Twitter and Apple already have their raincoats on.